It's like Diablo II: The Animated Series and reminds me of Record of Lodoss War for Dreamcast. A game that I own and played 8-9 yrs ago. Then again there is World of Warcraft, but Record of Lodoss War predates it.
Classes - In Torchlight you assume one of three different classes. Within each class you gain skills that allow you to fine tune your play-style through acquiring abilities from three different trees. The higher your level the more options in each of the trees become available to you. Any skill in any tree is available to you at any time, so long as you've gained the level necessary to open that skill. The classes are well balanced, though my limited experience with the ranged class led me to believe it might be a little under powered.
Loot - Very much like any other game from Diablo to World of Warcraft. Enemies, some quest-givers, and chests drop loot. Weapons and armor come in a variety of flavors from plain to epic. Gear can be enchanted and/or socketed to gain new abilities and/or powers. You can sell items in town or transmute them to create new gems.
Pet - This is probably the most significant change from Diablo found in Torchlight. You choose a cat or dog and it follows you throughout the game. Fighting along with you, storing extra loot for you, or returning to town to sell loot. You can equip your pet with spells as well as rings and amulets to increase it's ability in combat. In addition you can feed it fish to grant it certain powers for a period of time.
Etc. - One feature that really stands out is the shared chest. Each character has his/her own personal chest as well as a chest that can store items for use with any of your other characters. This is incredibly useful as you're constantly picking up unique or rare items that other classes can use. The shared adds alot of replay to the game. The graphics are great as well.
The game play is a lot similar as Diablo with few improvement:
1) Tons of storage, so looting is much easier, esp. when you can ask your pet to go back down to sell the stuff. I didn't use one single town portal in 3 hrs play.
2) Easy to save, you come back whereever you exited earlier, and pick up exactly what you left before.
3) Easy fast key, you just use 1-10, you can put anything in there from lotion to spell to attack.
Thursday, November 30, 2000
Tuesday, November 28, 2000
Skies of Arcadia | 9.5
Skies of Arcadia is an absolute masterpiece, I can remember back in 2001, when it was released in England and i picked it up immediately after hearing rave reviews. It really did live up to the hype, unfortunately much like the Dreamcast it was criminally overlooked, although im sure most people who owned a Dreamcast did buy it.
The combat itself is nothing special, in fact the turn based battles are pretty slow, not as flowing as the active time battles of most Final Fantasy games. The beauty of the game doesn't lie in the battles though, the plot is where all good RPG's excel and this is no different. Exploring the planet is great fun in itself, despite the random battles (which you can later avoid), and the plot moves along superbly right until the end of the game. Where this game really innovates though is in the ship battles.
The ship battles are excellent, rather than fighting as a party, as you do for most of the game, you instead pit your ship against another ship, sometimes even monsters, though usually an enemy pirate or general from the armada. If you have played the game you will know how good these battles are, and what a joy the game is to play. If you still have a Dreamcast picking up dust and you don't already own this, you could do no better than to pick it up. It also came out for the Gamecube, which I believe was basically the same game.
A truly classic RPG, which deserves to be mentioned in the same breath as other classics like Final Fantasy 7, superb.
The combat itself is nothing special, in fact the turn based battles are pretty slow, not as flowing as the active time battles of most Final Fantasy games. The beauty of the game doesn't lie in the battles though, the plot is where all good RPG's excel and this is no different. Exploring the planet is great fun in itself, despite the random battles (which you can later avoid), and the plot moves along superbly right until the end of the game. Where this game really innovates though is in the ship battles.
The ship battles are excellent, rather than fighting as a party, as you do for most of the game, you instead pit your ship against another ship, sometimes even monsters, though usually an enemy pirate or general from the armada. If you have played the game you will know how good these battles are, and what a joy the game is to play. If you still have a Dreamcast picking up dust and you don't already own this, you could do no better than to pick it up. It also came out for the Gamecube, which I believe was basically the same game.
A truly classic RPG, which deserves to be mentioned in the same breath as other classics like Final Fantasy 7, superb.
Monster Hunter Tri Wii review | 9.0
So far this is the best RPG for the wii! The story is a little weak but fun. Very challenging and awesome multiplayer action. Great graphics! I love the interaction when playing online. The best part i have to say is the challenge cause its very hard to find a challenging game. If you play online you might want to get a keyboard or the wii speak (which i don't have either one) because its easier to communicate but you can survive without it. This isn't a very hard game to learn. I wouldn't buy this game for a young child because it does evolve a lot of strategy and gets pretty intense. I'm a adult and love the game so if you adults like games this might be one to consider getting. I wouldn't consider myself a heavy gamer either so if you are real casual gamer this would be good just to kinda pass some time and have a little fun.
The Last Remnant for PC | 8.4 for
Technically, it's better looking than Final Fantasy XIII running in DirectX 10 and there are a few patch revisions out. You could purchase PC version off Amazon about 4 months ago. A lot better with patches, and better than X360 to begin with.
As an admittedly picky game player, and having played enough RPGs to know "good" from "bad," I definitely think that the good parts of The Last Remnant outweigh the bad. I will jump right into the parts of this game that I enjoy:
1. Outside of the battle field, the game has stunning scenery. While there are standard caves and dungeons, there are vast and beautifully detailed outdoor environments that are very refreshing and energizing. Some of environments are very reminiscent of the "Myst" series, which I particularly liked.
2. Along with the scenery, there are some stand-out tracks on the soundtrack. Namely "Old Traditions, New Methods" and "Rolling Hills, Sprawling Plains." Many tracks have a very eclectic, new age feel. Unfortunately there are some uninspired electric guitar battle themes, but the composers more than make up for it with the better tracks.
3. There is a geniune sense of free adventure in this game. The story line is set up for you from the beginning, but the majority of the game is spent exploring areas through side quests. Through these sidequests and exploring different maps, you can open up new cities, landscapes and dungeons that have nothing to do with the immediate story at hand. Whatever your mood, you can satisfy yourself in this game. At almost any time during the game, you can choose between free roaming, completing side quests, or progressing with the main story of the game.
4. No matter where you go, the enemies usually seem to be programmed to fight at your level. Of course, there are difficult boss battles that you must level up your characters to win. However, for the vast majority of the game, there are no sudden huge spikes in difficulty that plague some games (like Star Ocean 3). You are able to save at any time you can open the game menu (99% of the time), and you are fully recovered after every battle. That said, regular encounters are a little more drawn out and less frequent than, say, Final Fantasy XII.
5. The characters have some depth! While some of the characters' stories leave a bit to be desired, you get to learn a lot about your party members and may even grow attached to them like you did in Final Fantasy X. This helps because you feel involved with their story, and it provides motivation to progress in the game.
There are few bad things that I can say about this game. The load times can be a little distracting. However, they tried to make it helpful by including game tips on the load screen. Additionally, there are some frame rate issues during battles because there is A LOT going on (by the end of the game, you can control up to 25 characters divided into 5 parties that fight at once on the battle field). However, I quickly got over that and don't even notice it anymore.
In all, this is definitely a game to check out. With the reduced price, there is no excuse not to try it out now. This is a masterfully done RPG - not completely groundbreaking, but very refreshing and enjoyable.
As an admittedly picky game player, and having played enough RPGs to know "good" from "bad," I definitely think that the good parts of The Last Remnant outweigh the bad. I will jump right into the parts of this game that I enjoy:
1. Outside of the battle field, the game has stunning scenery. While there are standard caves and dungeons, there are vast and beautifully detailed outdoor environments that are very refreshing and energizing. Some of environments are very reminiscent of the "Myst" series, which I particularly liked.
2. Along with the scenery, there are some stand-out tracks on the soundtrack. Namely "Old Traditions, New Methods" and "Rolling Hills, Sprawling Plains." Many tracks have a very eclectic, new age feel. Unfortunately there are some uninspired electric guitar battle themes, but the composers more than make up for it with the better tracks.
3. There is a geniune sense of free adventure in this game. The story line is set up for you from the beginning, but the majority of the game is spent exploring areas through side quests. Through these sidequests and exploring different maps, you can open up new cities, landscapes and dungeons that have nothing to do with the immediate story at hand. Whatever your mood, you can satisfy yourself in this game. At almost any time during the game, you can choose between free roaming, completing side quests, or progressing with the main story of the game.
4. No matter where you go, the enemies usually seem to be programmed to fight at your level. Of course, there are difficult boss battles that you must level up your characters to win. However, for the vast majority of the game, there are no sudden huge spikes in difficulty that plague some games (like Star Ocean 3). You are able to save at any time you can open the game menu (99% of the time), and you are fully recovered after every battle. That said, regular encounters are a little more drawn out and less frequent than, say, Final Fantasy XII.
5. The characters have some depth! While some of the characters' stories leave a bit to be desired, you get to learn a lot about your party members and may even grow attached to them like you did in Final Fantasy X. This helps because you feel involved with their story, and it provides motivation to progress in the game.
There are few bad things that I can say about this game. The load times can be a little distracting. However, they tried to make it helpful by including game tips on the load screen. Additionally, there are some frame rate issues during battles because there is A LOT going on (by the end of the game, you can control up to 25 characters divided into 5 parties that fight at once on the battle field). However, I quickly got over that and don't even notice it anymore.
In all, this is definitely a game to check out. With the reduced price, there is no excuse not to try it out now. This is a masterfully done RPG - not completely groundbreaking, but very refreshing and enjoyable.
Sunday, November 26, 2000
Castlevania: Order of Ecclesia | 9.0
his is by far the most unique Castlevania title in that it bridges the gap between "Classicvania" (Castlevania 1 -4 and maybe a few other titles in the Castlevania series after C4 but before SotN) and "Metroidvania" (Symphony of the Night onwards) styles.
There are many winks and nods to Castlevania II: Simon's Quest. One particular instance in the game made my meter shoot off the roof.
Although you're not playing as a Belmont (the surname to the family of vampire hunters featured all throughout the Castlevania series - in which the original Castlevania game featured the character by the name of Simon Belmont), and a Belmont does not show up as a side character, the Belmont name does not fade into obscurity in this.
A good portion of the game play is in the "Metroidvania" style, but like I said, it does contain many "obscure" references to Castlevania II: Simon's Quest.
This game is hella difficult to pass the first time around. I can't tell you how many times I had to select continue to pass the freakin' game!
The other thing I love about this game is that it is mysterious and does have twists in the story line that are awesome.
Not a lot of anime elements to make the game seem out of place (which I hella love!). Anime has it's place, but not in a creepy world like that in Castlevania.
This game also has the nice ambiance of horror that a Castlevania game is supposed to have. I mean, c'mon, the original Castlevania game was either a joke, poking fun of old black-and-white classic horror movies, or an homage to those movies, or quite possibly even both!
Another thing about this game is that it seems to have combined many of the popular elements in the previous DS Castlevania games into it as well.
There are many winks and nods to Castlevania II: Simon's Quest. One particular instance in the game made my meter shoot off the roof.
Although you're not playing as a Belmont (the surname to the family of vampire hunters featured all throughout the Castlevania series - in which the original Castlevania game featured the character by the name of Simon Belmont), and a Belmont does not show up as a side character, the Belmont name does not fade into obscurity in this.
A good portion of the game play is in the "Metroidvania" style, but like I said, it does contain many "obscure" references to Castlevania II: Simon's Quest.
This game is hella difficult to pass the first time around. I can't tell you how many times I had to select continue to pass the freakin' game!
The other thing I love about this game is that it is mysterious and does have twists in the story line that are awesome.
Not a lot of anime elements to make the game seem out of place (which I hella love!). Anime has it's place, but not in a creepy world like that in Castlevania.
This game also has the nice ambiance of horror that a Castlevania game is supposed to have. I mean, c'mon, the original Castlevania game was either a joke, poking fun of old black-and-white classic horror movies, or an homage to those movies, or quite possibly even both!
Another thing about this game is that it seems to have combined many of the popular elements in the previous DS Castlevania games into it as well.
Saturday, November 25, 2000
Metal Gear Solid 3: Subsistence | 10
he jungle has reopened with a lot more than enough to go 'round
Pros:
-Excellent graphics
-Well done voice acting(Tho some of it is clieche'd/cheesey)
-Great background music(Even the James Bondish theme song has grown on me)
-the 3rd person camera is freakin' sweet!!(No more looking around in 1st person to find out where enemies are)
-fantastic sound effects
-A very destructive arsenal (along with the shotgun, the AK, and the gun that never runs out of ammo, the patriot!)
-One of the, if not the best plot in videogames(Plot twists hit you up, down, left right, sideways, diagonal, reverse, aw u get it! It's seriously much better than sitting through a class to find out about the Cuban missile crisis)
-I never liked hunting for food........till now
-A lot more camouflage offered than before
-Pretty realistic(Keeping a eye on everything: Health, Stamina, poison, cuts, and you gotta aim manually to get a good shot, unless you have the scorpion sub-machine gun(Laser sight, and the M-60 machine gun(Too big to aim through)
-Man Ocelot is so bad, he makes his crew look like natural born killers(Seriously, when I fought him, his troops gave me more of a problem than he did)
-Awwwww... Eva! When Snake is ever hurt, all he needs is some sexual healing(*Sigh* if only that really happened)
-Weird but excellent boss fights, like the old man with the baseball sized eyeballs.(But he can be iced early, just watch out for his wheelchair after assassination)
-Online is the shrimp in the rice. You can team up with people with team death match, capture, and rescue missions, or just flat out kill everyone in deathmatch mode.(And you can be a couple of rumble roses chicks, but ya gotta spend over 50 hours online, something I'm far from doing)
-More snake V.S. Monkey missions(I usually don't play em' much, but yea.)
-The limited edition version comes with a DVD which splices all the cutscenes together and makes it a 3 hour 55 movie, and has a trailer for Metal Gear Solid 4(Although if you have a limited edition version, it's best not to open them, if you know what I mean)
-No Radien, despite Snake is sometimes called Jack, which was Radien's name (I still don't get what was up with that?)
-Also included are the sequels, or rather the 2 games that came after this, Metal Gear and Metal Gear 2:Solid Snake(The 2 japanese versions that didn't come out in america; well the second anyway.)
-One of the best endings I've ever seen(Man, Kojima is just a genius. A prequel yet can beat out his earlier versions in endings)
The greatest prequel ever made, with the plot surpassing it's predecessors
The best Metal Gear Solid experience you can find when it comes to plot, no doubt, and if you have yet to play Snake Eater, don't start there, start here.
Cons:
-What is this game famus for? hmmmmmm, oh LONG CUTSEENES AND CALLS(I doubt that will ever change)
-No Radar, which makes it harder to know where the enemies are, and which way they are looking(Altho it's less of a problem with the 3rd person camera, it's still a problem)
-Even with cameo, I get seen as if I were a shadow in broad daylight when I'm standing(Crawling takes a while, but it pays off with a stealth kill, but still)
-Keeping an eye on everything can get repetitive(Like after I healed a gunshot, some butt-monkey shot me with a poison needle)
-Traps are usually hard too see(Like getting stuck with arrows, walking into mines, etc. unless you got thermal goggles)
How could Snake not like James Bond flicks!?(After I saved it once, he talked crap about Bond, and in the 60s Sean Connery was Bond, the BEST BOND. I'd understand if it was Roger Moore, the major had every right to say something back at him)
-Is Volgin gay?(It's just that in a certain scene he seemed that way)
Metal Gear Solid 3 is back, and back in a bigger, revamped way. Metal Gear solid 3 substance, is definitely better than MGS VR missions, and MGS2: substance by far. If any game developer is planning to make a game they made much more improved, they should check out how better this game is from the regular MGS3. This game is definitely recommended for those who love the MGS series, and those who love stealth games. Even if you have the regular MGS3, grab this, and if you never played MGS3 grab this. If you wanna be in a videogame where survival is not in a horror game, check this out. If you have a PS2 and don't have this game, someone should serve you up with a facial slap.
Pros:
-Excellent graphics
-Well done voice acting(Tho some of it is clieche'd/cheesey)
-Great background music(Even the James Bondish theme song has grown on me)
-the 3rd person camera is freakin' sweet!!(No more looking around in 1st person to find out where enemies are)
-fantastic sound effects
-A very destructive arsenal (along with the shotgun, the AK, and the gun that never runs out of ammo, the patriot!)
-One of the, if not the best plot in videogames(Plot twists hit you up, down, left right, sideways, diagonal, reverse, aw u get it! It's seriously much better than sitting through a class to find out about the Cuban missile crisis)
-I never liked hunting for food........till now
-A lot more camouflage offered than before
-Pretty realistic(Keeping a eye on everything: Health, Stamina, poison, cuts, and you gotta aim manually to get a good shot, unless you have the scorpion sub-machine gun(Laser sight, and the M-60 machine gun(Too big to aim through)
-Man Ocelot is so bad, he makes his crew look like natural born killers(Seriously, when I fought him, his troops gave me more of a problem than he did)
-Awwwww... Eva! When Snake is ever hurt, all he needs is some sexual healing(*Sigh* if only that really happened)
-Weird but excellent boss fights, like the old man with the baseball sized eyeballs.(But he can be iced early, just watch out for his wheelchair after assassination)
-Online is the shrimp in the rice. You can team up with people with team death match, capture, and rescue missions, or just flat out kill everyone in deathmatch mode.(And you can be a couple of rumble roses chicks, but ya gotta spend over 50 hours online, something I'm far from doing)
-More snake V.S. Monkey missions(I usually don't play em' much, but yea.)
-The limited edition version comes with a DVD which splices all the cutscenes together and makes it a 3 hour 55 movie, and has a trailer for Metal Gear Solid 4(Although if you have a limited edition version, it's best not to open them, if you know what I mean)
-No Radien, despite Snake is sometimes called Jack, which was Radien's name (I still don't get what was up with that?)
-Also included are the sequels, or rather the 2 games that came after this, Metal Gear and Metal Gear 2:Solid Snake(The 2 japanese versions that didn't come out in america; well the second anyway.)
-One of the best endings I've ever seen(Man, Kojima is just a genius. A prequel yet can beat out his earlier versions in endings)
The greatest prequel ever made, with the plot surpassing it's predecessors
The best Metal Gear Solid experience you can find when it comes to plot, no doubt, and if you have yet to play Snake Eater, don't start there, start here.
Cons:
-What is this game famus for? hmmmmmm, oh LONG CUTSEENES AND CALLS(I doubt that will ever change)
-No Radar, which makes it harder to know where the enemies are, and which way they are looking(Altho it's less of a problem with the 3rd person camera, it's still a problem)
-Even with cameo, I get seen as if I were a shadow in broad daylight when I'm standing(Crawling takes a while, but it pays off with a stealth kill, but still)
-Keeping an eye on everything can get repetitive(Like after I healed a gunshot, some butt-monkey shot me with a poison needle)
-Traps are usually hard too see(Like getting stuck with arrows, walking into mines, etc. unless you got thermal goggles)
How could Snake not like James Bond flicks!?(After I saved it once, he talked crap about Bond, and in the 60s Sean Connery was Bond, the BEST BOND. I'd understand if it was Roger Moore, the major had every right to say something back at him)
-Is Volgin gay?(It's just that in a certain scene he seemed that way)
Metal Gear Solid 3 is back, and back in a bigger, revamped way. Metal Gear solid 3 substance, is definitely better than MGS VR missions, and MGS2: substance by far. If any game developer is planning to make a game they made much more improved, they should check out how better this game is from the regular MGS3. This game is definitely recommended for those who love the MGS series, and those who love stealth games. Even if you have the regular MGS3, grab this, and if you never played MGS3 grab this. If you wanna be in a videogame where survival is not in a horror game, check this out. If you have a PS2 and don't have this game, someone should serve you up with a facial slap.
Friday, November 24, 2000
Mario Kart 8 9.0
Like most people, I bought a Wii U for the Super Smash Bros, LOZ, Animal
Crossing and so on. And I've been anxiously awaiting this games arrival
for a long time, as I pre-ordered it the second it was available on
amazon. The last game I can say I truly enjoyed on the Wii U, was Super
Mario 3D World, and boy am I glad the wait for a new great game is over.
This game is AMAZING! I've played every entry since SMK and have loved each one since, as they all brought new ideas to the table. Mario Kart 8 takes the reigns as my favorite title in the series though, no question! This has got to be THE best racing game Nintendo has ever created. It's so much more tasty and rich than the ones before it.
So first off, the gamepad controls for this game feel very nice. Being used to the wii remote, I was surprised at how natural the conversion to the gamepad felt. I prefer using the analog sticks opposed to the gamepad's gyroscope though. The gamepad is just a little too big to be leaning back and forth!:/ I also like how they incorporated the gamepads screen into the game. If you're playing on the T.V. you can easily switch to gamepad-only mode with the touch of a button, there's also another little button you can press to see where everyone is on the track! Very convenient! Some people may complain that the gamepad screen isn't being used enough, but come on, lets be honest... There's not much you can do with the gamepad in this game. You're racing! You want to keep your eye's on ONE screen!
Next, the graphics. Sweet baby Jesus this game is beautiful. I can't describe the feeling of seeing an HD Mario Kart game, it's completely different from seeing the videos of it in reviews on YouTube. Once you own this game and you play it on your TV... Then and only then you can truly see how nice this game looks. My favorite track has got to be Twisted mansion (i'm a sucker for anything spooky!). Nintendo, like always, does a great job in course variety and it's no different in this game either as each one is COMPLETELY different from the one before it. They stuck to the traditional 16 re-made old tracks, and 16 brand spankin new ones. I love this tradition as it eases us into new territory in the series. There's tons of throwbacks in here though!
Also, I don't know if anyone else likes to do this too, but to really appreciate the game more.. i go on time trials and just explore the tracks to their entirety. I know I'm gonna have fun doing that on this game considering all the detail they put into it, and how nice it looks!!
Next, the ANTI-GRAVITY! Wow, You ever play a mario kart game and just be like "man, I wish I could just drive on the walls.. And then onto the ceiling! Well, now you can. The first course showcases this and man it feeds some sort of hunger I had. I love this feature along with the gliding they incorporated (which was first used in Mario Kart 7) So happy these have been added to the main series. Oh, and you can drive UNDERWATER NOW TOO. Fun little things like this make a game all the more enjoyable!
And finally, the MUSIC! The music Is amazing. If there's one company you can count on for making great music along with their games, it's nintendo, I mean come on. Pokemon, LOZ, Smash Bros, Super Mario. Big band music with sweet guitar solos and jazzy songs? Yes please! Loving the music so far, 10/10 !:)
Last, THE BAD. Honestly, it's pretty tough to find anything bad about this game.. I haven't had any real issues with it. I wish next time instead of 32 tracks, they would add some more more cause I managed to race and beat every single one in about 2-3 hours. Then again, I'm not sure if I really do want more tracks. Maybe 32 is perfect! Nintendo knows balance. Another thing.. WHERE IS THE TRACK CREATOR? I would absolutely love to make my own track. Nintendo understood that people like to be creative in games back in 2008 with smash bros brawl with the stage creator.. We haven't changed, nintendo! We like to make our own stuff! Hopefully the next entry will allow this. No biggie though. I'm really happy with this game!!
If you own a Wii U, you have to get this game. It's a no-brainer!:)
This game is AMAZING! I've played every entry since SMK and have loved each one since, as they all brought new ideas to the table. Mario Kart 8 takes the reigns as my favorite title in the series though, no question! This has got to be THE best racing game Nintendo has ever created. It's so much more tasty and rich than the ones before it.
So first off, the gamepad controls for this game feel very nice. Being used to the wii remote, I was surprised at how natural the conversion to the gamepad felt. I prefer using the analog sticks opposed to the gamepad's gyroscope though. The gamepad is just a little too big to be leaning back and forth!:/ I also like how they incorporated the gamepads screen into the game. If you're playing on the T.V. you can easily switch to gamepad-only mode with the touch of a button, there's also another little button you can press to see where everyone is on the track! Very convenient! Some people may complain that the gamepad screen isn't being used enough, but come on, lets be honest... There's not much you can do with the gamepad in this game. You're racing! You want to keep your eye's on ONE screen!
Next, the graphics. Sweet baby Jesus this game is beautiful. I can't describe the feeling of seeing an HD Mario Kart game, it's completely different from seeing the videos of it in reviews on YouTube. Once you own this game and you play it on your TV... Then and only then you can truly see how nice this game looks. My favorite track has got to be Twisted mansion (i'm a sucker for anything spooky!). Nintendo, like always, does a great job in course variety and it's no different in this game either as each one is COMPLETELY different from the one before it. They stuck to the traditional 16 re-made old tracks, and 16 brand spankin new ones. I love this tradition as it eases us into new territory in the series. There's tons of throwbacks in here though!
Also, I don't know if anyone else likes to do this too, but to really appreciate the game more.. i go on time trials and just explore the tracks to their entirety. I know I'm gonna have fun doing that on this game considering all the detail they put into it, and how nice it looks!!
Next, the ANTI-GRAVITY! Wow, You ever play a mario kart game and just be like "man, I wish I could just drive on the walls.. And then onto the ceiling! Well, now you can. The first course showcases this and man it feeds some sort of hunger I had. I love this feature along with the gliding they incorporated (which was first used in Mario Kart 7) So happy these have been added to the main series. Oh, and you can drive UNDERWATER NOW TOO. Fun little things like this make a game all the more enjoyable!
And finally, the MUSIC! The music Is amazing. If there's one company you can count on for making great music along with their games, it's nintendo, I mean come on. Pokemon, LOZ, Smash Bros, Super Mario. Big band music with sweet guitar solos and jazzy songs? Yes please! Loving the music so far, 10/10 !:)
Last, THE BAD. Honestly, it's pretty tough to find anything bad about this game.. I haven't had any real issues with it. I wish next time instead of 32 tracks, they would add some more more cause I managed to race and beat every single one in about 2-3 hours. Then again, I'm not sure if I really do want more tracks. Maybe 32 is perfect! Nintendo knows balance. Another thing.. WHERE IS THE TRACK CREATOR? I would absolutely love to make my own track. Nintendo understood that people like to be creative in games back in 2008 with smash bros brawl with the stage creator.. We haven't changed, nintendo! We like to make our own stuff! Hopefully the next entry will allow this. No biggie though. I'm really happy with this game!!
If you own a Wii U, you have to get this game. It's a no-brainer!:)
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